The Vray lighting was done using some of the HDRI HAVEN files, one of the best sites for HDRI. I left a empty space without any building so the environment can be reflected in the 3d car. I have a few buildings with glass so I can have the light coming from any direction. The environment is full 3d, this gave me all the freedom to render any angle and also I have more control over the reflections and shadows. The first thing is the vray car paint material for the body, the vray car paint is really good and with nice results, check the settings for the car paint: I gathered a few screenshot that you can check and maybe can help you □Ĭar model by: G® Dmitriy ®V Vray Car Paint Material In addition, I did this 3d car rendering and decided to share some of the settings from this scene. The scene is full 3d, so I can do any angle and have all the control in 3d lighting and shadows. ![]() The project was done using Autodesk 3dsmax and Chaos Group Vray. Hello everyone, this in one of my latest 3d renderings, an Automotive 3d exterior scene.
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